what i do:
I serve humanity by evangelizing physical culture.
Towards that purpose, I design videogames, teach yoga, write books, and create paintings.
For 20 years I've served as a cross-disciplinary designer.
I wield a wicked talent for imagining, developing,
and delivering novel forms of psuedo-magical experience for humans.
I excel at creating lively real-time interactions between fast machines, clever software, and
curious humans.
I work with teams of engineers, writers, artists, musicians, producers and financiers,
with a proven track record of creatively delivering world-class experiences
within the constraints of real world budgets and timelines.
portfolios:
- fine art - selected paintings, drawings, and sculptures
- books - I am the author of several books. browse and purchase them here.
- writing - select writing projects, reportage, and short stories
- photography - select works from my adventures as a professional photojournalist
career highlights:
- 2009 - developed real-time algorithms for single camera markerless motion capture based on gestural heuristics :: video
- 2009 - authored significant portions of technical and design documentation for a comprehensive computer vision SDK :: website
- 2008 - installed novel gesture-based videogame / performance system in Tokyo arcade
- 2007 - designed and directed massively multiplayer permanent installation at world's largest theme park: Orlando, FL :: video
- 2005 - designed and produced a major installation for New Years Eve in Times Square NYC
- 2004 - designed, pre-visualized, and built novel display utilizing custom designed LED pixel matrices, with Matt Flagg and Jeremy Barrett :: video
- 2001 - developed targeted internet promotion delivery system, securely printed at home and redeemable for cash value at brick-and-mortar stores
- 1998 - authored one of the first web-based photo-browsing engines with integrated geo-tagging and mapping functions
- 1995 - designed, prototyped, and launched the first consumer-oriented high speed internet content in North America
- 1987 - designed world's first 3D surgical pre-visualization software with Vjoin Dvorak and Gary Wind at Bethesda Navy Medical Center
select venues & appearances:
- Art Basel Miami Beach
- Burning Man
- Google Zeitgeist
- iDn International Design Conference: Singapore
- SXSW
- WIRED NextFest
collaboration opportunities:
Greg Roberts is seeking visual artists, performance artists, VJs, dancers, musicians and programmers with which to collaborate. Contact if interested.