hike
 G R E G   R O B E R T S BLOG   +   BIO   +   LINKS   +   IDEAS   +   ART   +   WORKS   +   CONTACT 

Bookmark and Share

what i do:

I serve humanity by evangelizing physical culture.

Towards that purpose, I design videogames, teach yoga, write books, and create paintings.

For 20 years I've served as a cross-disciplinary designer. I wield a wicked talent for imagining, developing, and delivering novel forms of psuedo-magical experience for humans. I excel at creating lively real-time interactions between fast machines, clever software, and curious humans. I work with teams of engineers, writers, artists, musicians, producers and financiers, with a proven track record of creatively delivering world-class experiences within the constraints of real world budgets and timelines.


portfolios:

  • fine art - selected paintings, drawings, and sculptures
  • books - I am the author of several books. browse and purchase them here.
  • writing - select writing projects, reportage, and short stories
  • photography - select works from my adventures as a professional photojournalist


career highlights:

  • 2009 - developed real-time algorithms for single camera markerless motion capture based on gestural heuristics :: video
  • 2009 - authored significant portions of technical and design documentation for a comprehensive computer vision SDK :: website
  • 2008 - installed novel gesture-based videogame / performance system in Tokyo arcade
  • 2007 - designed and directed massively multiplayer permanent installation at world's largest theme park: Orlando, FL :: video
  • 2005 - designed and produced a major installation for New Years Eve in Times Square NYC
  • 2004 - designed, pre-visualized, and built novel display utilizing custom designed LED pixel matrices, with Matt Flagg and Jeremy Barrett :: video
  • 2001 - developed targeted internet promotion delivery system, securely printed at home and redeemable for cash value at brick-and-mortar stores
  • 1998 - authored one of the first web-based photo-browsing engines with integrated geo-tagging and mapping functions
  • 1995 - designed, prototyped, and launched the first consumer-oriented high speed internet content in North America
  • 1987 - designed world's first 3D surgical pre-visualization software with Vjoin Dvorak and Gary Wind at Bethesda Navy Medical Center


select venues & appearances:

  • Art Basel Miami Beach
  • Burning Man
  • Google Zeitgeist
  • iDn International Design Conference: Singapore
  • SXSW
  • WIRED NextFest


collaboration opportunities:

    Greg Roberts is seeking visual artists, performance artists, VJs, dancers, musicians and programmers with which to collaborate. Contact if interested.


Bookmark and Share



 G R E G   R O B E R T S BLOG   +   BIO   +   LINKS   +   IDEAS   +   ART   +   WORKS   +   CONTACT 

copyright © 1969-2009 greg roberts. all rights reserved.
reproduction for commercial use is strictly prohibited without prior written consent.
now stop squinting at your monitor, get outside and play!