greg roberts with hoop and staff on the appalachian trail 2009
GREG ROBERTS WORK   +   PLAY   +   CONNECT   +   CONTACT 

portfolio | recognition

    prototyping augmented reality apps and complete UX design framework for the Google Glass platform
    role: storyboard, UX design, html5, javascript, video editing
    Digital Sky 9 smartglass apps

    Markerless Motion Capture by Greg Robertsdeveloped real-time algorithms and visualization demo for single camera markerless motion capture NUI based on gestural heuristics. built in Python atop the PlayMotion VisionSDK.
    role: technical specification, algorithm design, python code

    designed and directed massively multi-player human-scale videogame for 5 screens and 250 simultaneous players at Disney World alongside Matt Flagg, Jeremy Barrett, Ben Buchwald, Dean Orion and Disney Imagineering. Directed a team of 5 engineers, 2D artists, 3D modellers and animators, SFX artists, voiceover talents, and musicians. Directed creation of rapid prototype, conducted full size testing on a movie soundstage, rapidly iterated codebase up to launch and for 30 days post-launch until experience was perfect.
    role: creative direction, project management, UX design
    Living Landscapes at Disney Epcot: PlayMotion Interactive at Soarin

    UltraPace app for iPhonecreated UltraPace, the ultimate pace chart generator for runners using iPhone and iPad; localized and launched in five languages
    role: storyboard, UX design, xCode

    designed and coded a multi-player, multi-touch videogame which teaches children how to create cool projects from recycled materials for the Discovery Science Center - Los Angeles, CA
    role: Art direction, UX design, javascript, TUIO, Unity3d
    MultiTouch Table for Discovery Science Center

    Six Intel Videodesigned and coded real-time data visualization engines and backend web app for SixIntel, a leading-edge sales intelligence platform. demo >>
    role: UX design, HTML5, CSS3, d3, PHP, MySQL

    created RaceMate, the official iPhone and Android app for the Marine Corps Marathon. incorporates real-time runner tracking, race pre-viz engine, friend tracking, official real time split times, and more.
    role: functional specification, project management, UX design
    RaceMate: The offical mobile app for MCM

    AT+T LED Times Squaredesigned and produced a major installation upon 13 unified LED signs launching the new AT&T brand -- New Years Eve in Times Square, NYC
    role: creative direction, project management, UX design

    designed, pre-visualized, and supervised programming and construction of novel 120' wide curved LED interactive display utilizing custom designed pixel matrices, with Matt Flagg and Jeremy Barrett
    role: creative direction, pre-viz, motion graphics design
    Fish Scales for the Georgia Aquarium

    led product management, design and development of a targeted internet promotion delivery system, securely printed at home and redeemable for cash value at brick-and-mortar stores, with an engineering staff of 35 geniuses; also created location-based mobile promotion system, alongside Matt Flagg  

    authored one of the first web-based photo-browsing engines with integrated geo-tagging and mapping functions

    designed, prototyped, and launched the first consumer-oriented high speed internet content in North America

    designed world's first 3D surgical pre-visualization software with Vojin Dvorak and Dr. Gary Wind at Bethesda Navy Medical Center


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    Desire some leading edge interactivity on your next project, environment, or special event?

    contact greg >>




GREG ROBERTS WORK   +   PLAY   +   CONNECT   +   CONTACT 

copyright © 1969-2014 greg roberts. all rights reserved.
reproduction for commercial use is prohibited without prior written consent.
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